Please use this identifier to cite or link to this item:
https://digital.lib.ueh.edu.vn/handle/UEH/76067
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Hoang Nam Le | - |
dc.contributor.other | Ariane Cuenen | - |
dc.contributor.other | Tu Anh Trinh | - |
dc.contributor.other | Davy Janssens | - |
dc.contributor.other | Geert Wets | - |
dc.contributor.other | Muhammad Wisal Khattak | - |
dc.contributor.other | Kris Brijs | - |
dc.date.accessioned | 2025-08-28T01:53:52Z | - |
dc.date.available | 2025-08-28T01:53:52Z | - |
dc.date.issued | 2025 | - |
dc.identifier.issn | 369-8478 (Print), 1873-5517 (Online) | - |
dc.identifier.uri | https://digital.lib.ueh.edu.vn/handle/UEH/76067 | - |
dc.description.abstract | Introduction: Although e-learning systems are seen as a key part of learning and training activities, many learners stop using them after a period of initial engagement. Prior studies provided insights into e-learning participation, but in the context of traffic safety, little research has been done on learners’ intention to continue using (gamified) e-learning. Objectives: This study aims to investigate whether the following predictors of learners’ continuance intention towards a gamified e-learning platform: satisfaction, attitude, interface design, learning content, learning management and gamification. In addition, the study investigates whether satisfaction mediates the effects of these predictors. Method: A sample of 322 Vietnamese adolescents participated in a study where a gamified e-learning platform was implemented in a sample of high school students. Results: Satisfaction, gamification, interface design and learning content were found to be important predictors of continuance intention. Moreover, satisfaction was a significant mediator of the effects generated by gamification, interface design and learning content on continuance intention. Practical implications: The findings of this study offer useful insights on the successful implementation of a gamified e-learning platform about traffic safety. | en |
dc.language.iso | eng | - |
dc.publisher | Elsevier | - |
dc.relation.ispartof | TRANSPORTATION RESEARCH PART F-TRAFFIC PSYCHOLOGY AND BEHAVIOUR | - |
dc.relation.ispartofseries | Vol.109 | - |
dc.rights | Elsevier | - |
dc.subject | Continuance intention | en |
dc.subject | E-learning | en |
dc.subject | Gamification | en |
dc.subject | Traffic safety education | en |
dc.subject | Vietnam | en |
dc.title | Investigating the predictors of adolescent learners' continuance intention to engage with a gamified e-learning platform about traffic safety in Vietnam | en |
dc.type | Journal Article | en |
dc.identifier.doi | https://doi.org/10.1016/j.trf.2025.01.032 | - |
dc.format.firstpage | 1229 | - |
dc.format.lastpage | 1245 | - |
ueh.JournalRanking | ISI | - |
item.fulltext | Only abstracts | - |
item.openairetype | Journal Article | - |
item.cerifentitytype | Publications | - |
item.grantfulltext | none | - |
item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
item.languageiso639-1 | en | - |
Appears in Collections: | INTERNATIONAL PUBLICATIONS |
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